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Why is there a 10% tax?

Posted: Sat Feb 23, 2013 10:28 pm
by maddiepix
Ive been on minerealm for a while now, and i still dont know why there is tax on stuff. Is it like, just there to make the server more realistic or something? Thanks~

Re: Why is there a 10% tax?

Posted: Sat Feb 23, 2013 10:34 pm
by monkeychunks
To get rid of credits. Otherwise you end up with players with 500,000 credits. Wealth still spreads though with items. People by very rich realms, and get 4 stacks of diamond blocks, endstone, and other riches. It. Is generally not good to let players accumulate wealth.

Re: Why is there a 10% tax?

Posted: Sat Feb 23, 2013 11:26 pm
by Emershaan
monkeychunks wrote:To get rid of credits. Otherwise you end up with players with 500,000 credits. Wealth still spreads though with items. People by very rich realms, and get 4 stacks of diamond blocks, endstone, and other riches. It. Is generally not good to let players accumulate wealth.
Basically this here. As credits keep being essentially conjured out of thin air by mining and building, they eventually pile up in the economy, and when they're overabundant they lose worth. Just like economies in MMORPG games need to charge lots of gold for certain things to create a gold sink, Minerealm has a tax on transactions to create a reliable credit sink, without having to depend on quitting or permabanned players to take their credits out of circulation with them.

Re: Why is there a 10% tax?

Posted: Sun Feb 24, 2013 2:53 am
by Wxclm
Inflation... Too much money getting circulated in the economy will force all prices to rise. Suddenly, 100rc for a diamond is rediculous and the price goes up to 300. Two weeks later and the prices rise again and the diamonds go up to 500. Without the loss of credits, everything will continue to rise and rise till we reach hyper-inflation and credits are worthless, except of course, for buying standard realms.

Re: Why is there a 10% tax?

Posted: Sun Feb 24, 2013 3:30 am
by society
Here's some more info on the topic if you're interested: http://en.wikipedia.org/wiki/Gold_sink

Re: Why is there a 10% tax?

Posted: Sun Feb 24, 2013 12:23 pm
by Eetrab
Not to mention the wealth gap disparity would increase substantially, which would mean the richest would constantly increase their wealth, while the poor would suffer greatly under the hyperinflation.

Eventually, credits would only hold value for buying realms, while items would be traded.

Re: Why is there a 10% tax?

Posted: Sun Mar 10, 2013 8:03 am
by General Grievous
Wxclm wrote:Inflation... Too much money getting circulated in the economy will force all prices to rise. Suddenly, 100rc for a diamond is rediculous and the price goes up to 300. Two weeks later and the prices rise again and the diamonds go up to 500. Without the loss of credits, everything will continue to rise and rise till we reach hyper-inflation and credits are worthless, except of course, for buying standard realms.
Well, can you prove this theory? I doubt that it work - and there are other ways of losing money (i.e. by consumption of goods). I would like to hear what Intelli's intention was - but I doubt that he would speak to us...

Re: Why is there a 10% tax?

Posted: Sun Mar 10, 2013 8:17 am
by JonColmanator
General Grievous wrote:
Wxclm wrote:Inflation... Too much money getting circulated in the economy will force all prices to rise. Suddenly, 100rc for a diamond is rediculous and the price goes up to 300. Two weeks later and the prices rise again and the diamonds go up to 500. Without the loss of credits, everything will continue to rise and rise till we reach hyper-inflation and credits are worthless, except of course, for buying standard realms.
Well, can you prove this theory? I doubt that it work - and there are other ways of losing money (i.e. by consumption of goods). I would like to hear what Intelli's intention was - but I doubt that he would speak to us...
Take Germany at the time of the Papiermark. A ton of that was printed just to make money, making the papiermark utterly useless as a currency. Such a practice could be, in a way, associated to Minerealm credits if it goes unchecked. :3

Re: Why is there a 10% tax?

Posted: Sun Mar 10, 2013 9:03 am
by dlgn
Losing money isn't the issue. How much any individual player has doesn't matter. What matters is the number of credits in the system.

Re: Why is there a 10% tax?

Posted: Sun Mar 10, 2013 10:47 am
by TornadicManiac
We Staff haz to gets paid!