- Mon Nov 07, 2011 10:32 am
#44452
Did I miss a point where Intelli says how much XP it will take to level?
There seems to have been a lot of discussion about the advantages of guilds and parties. If it's 20k XP or more per level maybe that's true, if it's 100, or even 1000 xp per level a lone player could make level 10 in a day maybe 2 with minimal effort. It's possible a lone player may even make it faster than a group just because of the time wasted to organize a group of people if the XP per level is low.
There really aren't enough details to make any definitive arguments at this point. Will the system need to be adjusted after some play testing...yes. Almost all of them do.
I still don't think this will have a huge impact on us other than to give the factions their own chat unless Intelli chooses to make the each level a huge amount of XP. The factions will get most of the resources like Glowstone with or without this because there are more of them to gather it.
There seems to have been a lot of discussion about the advantages of guilds and parties. If it's 20k XP or more per level maybe that's true, if it's 100, or even 1000 xp per level a lone player could make level 10 in a day maybe 2 with minimal effort. It's possible a lone player may even make it faster than a group just because of the time wasted to organize a group of people if the XP per level is low.
There really aren't enough details to make any definitive arguments at this point. Will the system need to be adjusted after some play testing...yes. Almost all of them do.
I still don't think this will have a huge impact on us other than to give the factions their own chat unless Intelli chooses to make the each level a huge amount of XP. The factions will get most of the resources like Glowstone with or without this because there are more of them to gather it.