- Fri Sep 23, 2011 8:07 pm
#32734
Hey everyone!
Due to the massive changes Notch has made to the terrain generator, we will be using a new seed for 1.9. And to clarify right away, even if we stayed with the current seed, it is ultimately a "new" seed, as everything is completely different.
Unfortunately, with the new generator, it generates massive oceans. This isn't necessarily bad in itself. However, this means that some realms WILL be imported into oceans.
We've searched for over 8 hours for a map that doesn't have an ocean within the main 10,000 x 10,000 current area, with no luck
--
Due to this, here's some information on the seed we've selected:
--
If you have any questions, or have an area you would like checked, please let me know.
Thanks!
Due to the massive changes Notch has made to the terrain generator, we will be using a new seed for 1.9. And to clarify right away, even if we stayed with the current seed, it is ultimately a "new" seed, as everything is completely different.
Unfortunately, with the new generator, it generates massive oceans. This isn't necessarily bad in itself. However, this means that some realms WILL be imported into oceans.
We've searched for over 8 hours for a map that doesn't have an ocean within the main 10,000 x 10,000 current area, with no luck
--
Due to this, here's some information on the seed we've selected:
- The main, initial, 2,000 x 2,000 area around spawn city is all land.
- Abyssus spawn point, at X:-1000, Z:4231, is in the middle of a large ocean.
- Roanoke spawn point, at X:4931, Z:3240 is on a peninsula, connected to a mainland.
--
If you have any questions, or have an area you would like checked, please let me know.
Thanks!
"When you do things right, people won't be sure you've done anything at all."