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Miecraft Update 1.7

Posted: Thu Oct 24, 2013 8:22 am
by DragonSlayer155
1.7 out tomoz!

EDIT: nice pun they made there:
Jeb wrote:The update that changed the world

Re: Miecraft Update 1.7

Posted: Thu Oct 24, 2013 11:14 am
by Grelman
I'm excited but It'll be quite a while before we see our beloved MR with said update.

Re: Miecraft Update 1.7

Posted: Thu Oct 24, 2013 3:28 pm
by McFattyXXXL
I am excited, but at the same time not. going to miss my john smith legacy texture pack till it gets updated.

Btw, if you guys ain't kept track of the goodies coming. coughcoughLikeMecoughcoough. dang cough is back. I will leave the link that holds the majority of the stuff.

http://www.cinemablend.com/games/Minecr ... 60106.html

EDIT:
another link with screenshots and more details.
http://www.idigitaltimes.com/articles/1 ... oduces.htm

Re: Miecraft Update 1.7

Posted: Thu Oct 24, 2013 5:23 pm
by Intelli
It'll still be a while before Craftbukkit is updated.

http://www.reddit.com/r/admincraft/comm ... an/ccxx1br

Re: Miecraft Update 1.7

Posted: Sun Oct 27, 2013 3:03 pm
by McFattyXXXL
Anybody having trouble with seeds pertaining to 1.6 and early patches? seems something in 1.7 just messed things up and seeds that I use now just are not what they were.

Re: Miecraft Update 1.7

Posted: Sun Oct 27, 2013 3:11 pm
by BSGSamuel
They added a bunch of new biomes and changed the way they are generated. Ofcourse it's not going to be the same. XD

Re: Miecraft Update 1.7

Posted: Sun Oct 27, 2013 3:21 pm
by TechnoProdigy
I hate 1.7.2.

Due to the new shaders, forced Anti-Aliasing no longer works for Minecraft >:(

Re: Miecraft Update 1.7

Posted: Mon Oct 28, 2013 5:45 pm
by McFattyXXXL
BSGSamuel wrote:They added a bunch of new biomes and changed the way they are generated. Ofcourse it's not going to be the same. XD
well darn. oh well. managed to find some interesting seeds.



Btw anyone tried putting maps into item frames. freaking awesome that is. expanding into full size. I can view my build and the surrounding area with ease. it seems to snow at higher elevations too.

Re: Miecraft Update 1.7

Posted: Mon Oct 28, 2013 6:00 pm
by Bu1ld0g
McFattyXXXL wrote:
BSGSamuel wrote:They added a bunch of new biomes and changed the way they are generated. Ofcourse it's not going to be the same. XD
well darn. oh well. managed to find some interesting seeds.



Btw anyone tried putting maps into item frames. freaking awesome that is. expanding into full size. I can view my build and the surrounding area with ease. it seems to snow at higher elevations too.
You can make bigger item frames too now?

Re: Miecraft Update 1.7

Posted: Mon Oct 28, 2013 6:23 pm
by McFattyXXXL
Bu1ld0g wrote:
McFattyXXXL wrote:
BSGSamuel wrote:They added a bunch of new biomes and changed the way they are generated. Ofcourse it's not going to be the same. XD
well darn. oh well. managed to find some interesting seeds.



Btw anyone tried putting maps into item frames. freaking awesome that is. expanding into full size. I can view my build and the surrounding area with ease. it seems to snow at higher elevations too.
You can make bigger item frames too now?
Nope. They are the same. Just when you put maps into "placed" item frames the maps go full size and fill the side of the block.