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Feats of automation in Minecraft
Posted: Tue Jul 09, 2013 10:27 am
by TechnoProdigy
As per the title, I want to see the very best in automation in Minecraft. Whether it be a farm, a mass-smelting machine, houses that build themselves, or bridges which repair themselves (I myself have made one before).
I'm looking for inspiration to bring the spark back into my Minecraft experience. With the release of hoppers in 1.5, a lot more automation is possible compared to when I was more active and I'd like to see the very best of it.
Feel free to post your own creations, videos you've found, pictures you've found/taken of people's work, or even just an idea for a machine!
Re: Feats of automation in Minecraft
Posted: Tue Jul 09, 2013 11:26 am
by cobaya18
The iron trench repairs it self when the chunks are unloaded?
Re: Feats of automation in Minecraft
Posted: Tue Jul 09, 2013 11:59 am
by TechnoProdigy
cobaya18 wrote:The iron trench repairs it self when the chunks are unloaded?
I'm not quite sure what you're asking.
Re: Feats of automation in Minecraft
Posted: Tue Jul 09, 2013 12:03 pm
by eah
Not built by me, but this is a "3D redstone printer." It uses piston loop memory and an amazing "piston folder" mechanism to move 5 different types of blocks around into any complicated 11x11x11 structure. It's slow and has no practical application, but it's a good example of what can be done with pistons and redstone.
Re: Feats of automation in Minecraft
Posted: Tue Jul 09, 2013 12:04 pm
by eah
And the result.
Re: Feats of automation in Minecraft
Posted: Tue Jul 09, 2013 12:10 pm
by cobaya18
TechnoProdigy wrote:cobaya18 wrote:The iron trench repairs it self when the chunks are unloaded?
I'm not quite sure what you're asking.
I'm not asking I'm just not sure

Re: Feats of automation in Minecraft
Posted: Tue Jul 09, 2013 12:13 pm
by TechnoProdigy
cobaya18 wrote:TechnoProdigy wrote:cobaya18 wrote:The iron trench repairs it self when the chunks are unloaded?
I'm not quite sure what you're asking.
I'm not asking I'm just not sure 
I don't even know what the 'iron trench' is. I assume it's some kind of iron farm or something?
Eah; that's pretty awesome :o
Re: Feats of automation in Minecraft
Posted: Tue Jul 09, 2013 1:27 pm
by SuperCreeper007
Iron trench is just the name of the design of an iron farm that contains 32 villages inside of it, producing 32x the amount of iron golems. Normally, when the chunks that contain this setup are unloaded, this would cause the villages to merge. However, a famous(ish) youtuber named Tango Tek (who also developed the system to overlap villages) created a device that automatically rebuilds the farm when the chunks are unloaded and then reloaded

.
Re: Feats of automation in Minecraft
Posted: Wed Jul 10, 2013 11:34 am
by meloetta_344
I made a self-fixing, self-building 13x13 cobblestone wall.
Here is a video of how it works:
[youtube]7F5xiyYQFwI[/youtube]
Sorry about the sound, RecordmyDesktop makes my mic very sensitive and will pick up the slightest sound. And that is my Grandma's voice in the background.
And yes, that is rei minimap, i use it on singleplayer sometimes.
Re: Feats of automation in Minecraft
Posted: Wed Jul 10, 2013 12:49 pm
by U2QU
SuperCreeper007 wrote:Iron trench is just the name of the design of an iron farm that contains 32 villages inside of it, producing 32x the amount of iron golems. Normally, when the chunks that contain this setup are unloaded, this would cause the villages to merge. However, a famous(ish) youtuber named Tango Tek (who also developed the system to overlap villages) created a device that automatically rebuilds the farm when the chunks are unloaded and then reloaded
.
Also known as the key behind the mass inflation in our market of iron because of the few modifications Fl4shkiller, G_Tus, and BSG put into while making the trench.