The players with NPC villages can now make Iron Farms, which I think is an unfair advantage.
Re: Make Iron Farms Bannable
Posted: Wed Feb 29, 2012 12:13 pm
by mitchie151
Pretty hard to get all the testificates into one hut, but I agree. If they own an NPC village they have a huge advantage, and it will be bad for the economy.
Re: Make Iron Farms Bannable
Posted: Wed Feb 29, 2012 12:13 pm
by _b3ast_
You have to craft them out of iron blocks to have them, so they deplete one's iron supply.
Re: Make Iron Farms Bannable
Posted: Wed Feb 29, 2012 12:16 pm
by mitchie151
No, they respawn rapidly in the presence of testificates, and the respawn rate is outrageous.
Re: Make Iron Farms Bannable
Posted: Wed Feb 29, 2012 12:16 pm
by The-Jack-DeCk
_b3ast_ wrote:You have to craft them out of iron blocks to have them, so they deplete one's iron supply.
:/ They can respawn bro. :/
Re: Make Iron Farms Bannable
Posted: Wed Feb 29, 2012 12:17 pm
by TechnoProdigy
_b3ast_ wrote:You have to craft them out of iron blocks to have them, so they deplete one's iron supply.
They can respawn if enough villagers are nearby, thus creating infinite iron.
Re: Make Iron Farms Bannable
Posted: Wed Feb 29, 2012 12:54 pm
by chucktesta
wow
Re: Make Iron Farms Bannable
Posted: Wed Feb 29, 2012 12:58 pm
by Agentred
I think Jeb should fix this, how can he not? This is only a snapshot... right?
Re: Make Iron Farms Bannable
Posted: Wed Feb 29, 2012 1:01 pm
by LARDIMUS_PRIME
There isn't many NPC villages though I have searched the tectonicus map and found 2 so far.
Re: Make Iron Farms Bannable
Posted: Wed Feb 29, 2012 1:14 pm
by The_Pandemic
unfair advantage? kinda like when you got banned for X-ray :3?