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Enable TNT plox?
Posted: Wed Jan 18, 2012 8:07 am
by Quentijn
I've been on the server for a while now and it has been a long time since tnt got disabled.
Wouldn't it be time to enable it again?
If I knew why it got disabled I could make some arguments
Obviously you would only be able to activate it in a realm you own.
Re: Enable TNT plox?
Posted: Wed Jan 18, 2012 9:15 am
by Surgeonbsg
Yes please.
Re: Enable TNT plox?
Posted: Wed Jan 18, 2012 9:36 am
by Airlie91
Tnt was disabled because it caused a lot of lag, and it was used to make traps in the nether.
those are the two reasons that i know of.
tbh, i'm happy with it staying disabled for now
KingSpartacus
Re: Enable TNT plox?
Posted: Wed Jan 18, 2012 10:12 am
by Quentijn
Airlie91 wrote:Tnt was disabled because it caused a lot of lag, and it was used to make traps in the nether.
those are the two reasons that i know of.
tbh, i'm happy with it staying disabled for now
KingSpartacus
So if Intelli disables tnt in nether (as it is no private realm) your 2nd reason is gone.
For the first reason I think the lag is caused mostly cuz of the animation (altho I can be completly wrong here) and cuz ppl used it in chainreactions ... so if Intelli were to add a 5 sec delay before a next tnt may explode in the same realm that should be better?
Not trying to attack your opinion, just trowing some ideas out

Re: Enable TNT plox?
Posted: Sun Jan 22, 2012 9:22 pm
by Abe
I didn't know it was disabled, but I imagine the reason it was disabled was because you could place it on the edge of a realm and use it to blow up the edge of your neighbor's realm. Because TNT is an entity, it isn't possible (or is very difficult to) make it follow realm restrictions.
Re: Enable TNT plox?
Posted: Sun Jan 22, 2012 10:54 pm
by guadalcanal1
It wold be nice to DESTROY EVERYTHING WITH TNT!!!!!! So ya, add TNT plzthx
Re: Enable TNT plox?
Posted: Mon Jan 23, 2012 5:29 am
by mitchie151
What's actually the point of TNT? It's not useful for killing mobs, no xp. It's not useful for mining, no ores. It's not useful for PVP, no loot.
So tell me, why do you want it re-enabled?
Clearly, the best intentions of the community didn't come to mind when you made this post... Just your own.
Re: Enable TNT plox?
Posted: Mon Jan 23, 2012 5:41 am
by PaperTacos
mitchie151 wrote:What's actually the point of TNT? It's not useful for killing mobs, no xp. It's not useful for mining, no ores. It's not useful for PVP, no loot.
So tell me, why do you want it re-enabled?
Clearly, the best intentions of the community didn't come to mind when you made this post... Just your own.
It would've helped when we were taking down the Nex Manus yesterday.
Re: Enable TNT plox?
Posted: Mon Jan 23, 2012 5:44 am
by mitchie151
PaperTacos wrote:mitchie151 wrote:What's actually the point of TNT? It's not useful for killing mobs, no xp. It's not useful for mining, no ores. It's not useful for PVP, no loot.
So tell me, why do you want it re-enabled?
Clearly, the best intentions of the community didn't come to mind when you made this post... Just your own.
It would've helped when we were taking down the Nex Manus yesterday.
You wouldn't rather credits and the items back? I hate seeing structures of all things destroyed by TNT. It's not useful... It's just minedless fun.
Re: Enable TNT plox?
Posted: Mon Jan 23, 2012 5:50 am
by TechnoProdigy
If TNT was enabled the mountain in my realm I've been too lazy to remove would have been gone a long, long time ago. I think it should be enabled in private realms but do no damage once it leaves the realm and if possible have the animation removed/disabled. TNT can be very, very helpful in terraforming. I am aware of it's negative uses though, still, would be nice to see it implemented in private realms.