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[Suggestion] Implement a /joined command.

Posted: Wed Jan 18, 2012 2:57 am
by maca930
Hello citizens of MineRealm!

I think a /joined command would be very useful!

So, I have seen quite a few times lately that people have a different forum age to their in-game age.
I've also seen people lying about their in-game age.
If we have a forum age, we should have a in-game age aswell.

As a wise woman once said:

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Feel free to post below about what you voted on the poll!\

EDIT: Would it make the server lag? /online doesn't, so I think this won't.

Re: [Suggestion] Implement a /joined command.

Posted: Wed Jan 18, 2012 5:15 am
by stickgod91
what does /joined do

Re: [Suggestion] Implement a /joined command.

Posted: Wed Jan 18, 2012 5:18 am
by TornadicManiac
stickgod91 wrote:what does /joined do
I assume when you type /joined it would show when you joined Minerealm. The first date you played on the Minerealm server.

I am all for this idea as I have no idea when I joined the server xD I've just been going by what my forum account says.

Thumbs UP for this idea. :ugeek:

Re: [Suggestion] Implement a /joined command.

Posted: Wed Jan 18, 2012 5:28 am
by mitchie151
Would be cool, but unnecessary. Even I know vaguely when I joined, I don't really need a command.

I doubt Intelli has the logs for older players anyway... At least not conveniently stored.

Re: [Suggestion] Implement a /joined command.

Posted: Wed Jan 18, 2012 7:01 am
by savesthedazed
mitchie151 wrote:Would be cool, but unnecessary. Even I know vaguely when I joined, I don't really need a command.

I doubt Intelli has the logs for older players anyway... At least not conveniently stored.
The Great Intelli knows all and sees all!

Re: [Suggestion] Implement a /joined command.

Posted: Wed Jan 18, 2012 7:49 am
by koalaboy13
bukkit stores the date you join in relation server time I think

Re: [Suggestion] Implement a /joined command.

Posted: Wed Jan 18, 2012 9:30 am
by JonColmanator
Although this may help those who want to know exactly when they have joined, this isn't really necessary and only adds to CPU usage because it would require a procedure to retrieve the data from the server's database.

To be fair, those who joined in recent weeks would know when abouts they joined MineRealm. And for those who are applicants for Mods, forum age can sometimes give liars away, as well as people claiming never to see the said person before. If there was still doubt, Intelli could search for them in the database. I'd assume this because I first joined Minerealm in August, then quit for a bit, then came back in October. All those who have legit claim to be on the server for long enough would be recognised by at least some of the Minerealm populace.

For instance, lets say Planephanatic was to apply for Game Mod, but he doesn't know exactly when he joined Minerealm. He can happily apply knowing that he's definitely been a member of the Minerealm community for long enough, and everyone knows it. However, Joebloggs claims to have been around for a long time, but no one has ever seen him. The public tend to speak for legitimacy of duration claims.

So I do not concur with this, as nice an idea as this might be.

Sorry, :(

Re: [Suggestion] Implement a /joined command.

Posted: Wed Jan 18, 2012 12:13 pm
by XxEl_WolfxX
I remember joining in June, but does it really matter?

Nah.

Re: [Suggestion] Implement a /joined command.

Posted: Wed Jan 18, 2012 12:22 pm
by Keyhen
koalaboy13 wrote:bukkit stores the date you join in relation server time I think
So I would have come a short time after bukkit came to the server? :shock:

Re: [Suggestion] Implement a /joined command.

Posted: Wed Jan 18, 2012 4:55 pm
by maca930
I forgot to mention, /joined can also be used: /joined JonColmanator.

JonColmanator joined - months and - days ago.