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[INVALID] Villager mechanics

Posted: Wed Aug 31, 2016 10:38 pm
by LARDIMUS_PRIME
Recently been playing around with fully auto wheat farms using villagers, this is a mechanic of vanilla minecraft that makes brown coat villagers harvest and replant crops. It appears this has been deactivated in minerealm.

My suggestion is to make it so that villagers can harvest and replant crops.

In single player toggling gamerule mobgrief on and off controls wether villagers can harvest or not so a little alteration to make villagers not included in that rule would i presumr fix the problem as creepers do no damage to their surroundings upon detonation.

This is a bit of a pain personally as this has messed up a 4 month in the planning project of mass automisation.

Re: Villager mechanics

Posted: Thu Sep 01, 2016 6:37 am
by nathozz
If there can be a slight adjustment I don't see why not.

Re: Villager mechanics

Posted: Thu Sep 01, 2016 9:44 am
by Nephalem
Does not hurt anyone and makes it more vanilla-ish. I support!

Re: Villager mechanics

Posted: Thu Sep 01, 2016 11:07 am
by eah
Nephalem wrote:Does not hurt anyone and makes it more vanilla-ish. I support!
The villagers would disagree.

Re: Villager mechanics

Posted: Thu Sep 01, 2016 3:56 pm
by Bu1ld0g
Has something changed server-side as hax has a villager farm at our guardian farm that works perfectly.
Then again I haven't played in ages.

Threw a yes vote in cause why not. Vanilla n all that.

Re: Villager mechanics

Posted: Fri Sep 02, 2016 12:46 am
by LARDIMUS_PRIME
Bu1ld0g wrote:Has something changed server-side as hax has a villager farm at our guardian farm that works perfectly.
Then again I haven't played in ages.

Threw a yes vote in cause why not. Vanilla n all that.

Thats strange if there is one working on the server. Maybe i just got a lazy villager.

Re: Villager mechanics

Posted: Fri Sep 02, 2016 9:46 am
by Grelman
This seems to be broken now. I have a farm that always worked before, albeit quite slowly, doesnt do anything now.

A vote yes for please fixxxx.

Re: Villager mechanics

Posted: Mon Oct 10, 2016 7:16 pm
by Intelli
Grelman wrote:This seems to be broken now. I have a farm that always worked before, albeit quite slowly, doesnt do anything now.

A vote yes for please fixxxx.
Still broken? If so, bug reports go here: viewtopic.php?f=10&t=2484