cubeguy314 wrote:I love the idea, but what effect will this have on pigmen?
jeniansmom wrote:Its only for passive mobs, so shouldn't affect grinders.
cubeguy314 wrote:I love the idea, but what effect will this have on pigmen?
jeniansmom wrote:Its only for passive mobs, so shouldn't affect grinders.
cubeguy314 wrote:But they're passive until provoked.So you are saying that to simplify this we should return zombie pigmen to being automatically hostile? Sounds good to me.
kerovon wrote:That's definitely what I'm implying.cubeguy314 wrote:But they're passive until provoked.So you are saying that to simplify this we should return zombie pigmen to being automatically hostile? Sounds good to me.
jeniansmom wrote:Excerpted from: http://minecraft.gamepedia.com/Mobs#Passive_mobs :Pigmen aren't passive, they are neutral, for anyone wondering
Passive mobs
Passive mobs will not attack the player under any circumstances. This category includes most of the "farm animals" present in the game, which can be bred for food and/or other resources. Also included are bats and squid, both of which have special spawning conditions and cannot be bred. Ocelots are technically passive, in that they will not attack the player, but they are actually coded as hostile mobs.
But hostile pigmen don't bother me, Kero :p
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