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[REJECTED] multiple tp options

Posted: Sat May 25, 2013 5:05 pm
by mekyel123
hello people of minerealm,

i want to propose a suggestion for mr to make work or projects more efficient. i suggest we add /storage or another command because sometimes when i am working on a project, it is such a hassle for me to walk far from my project to my storage area to grab more materials. it will also offer people a much easier way to get from another friends realm and your own, Or if you own a grinder that is thousands of blocks away or if you are planning a major project with a bunch of other guys (or gals) if this is possible i would much appreciate it. and if you think it is a bad idea please leave a comment why. Thanks, :) :P


Your fellow miner,
mekyel123

Re: multiple tp options

Posted: Sat May 25, 2013 5:08 pm
by LARDIMUS_PRIME
I see you are relatively new to the forums so I'll be nice XD

This is not going to happen, more tp's have been suggested in the past multiple times and always get shot down, look through the suggestion section of the forums there are many, many suggestions similar to this which have all been declined.

Next time before you make a suggestion, have a quick look through the suggestion section, see if there are already threads with similar ideas, if they have been declined there is a good chance yours will be too.

~Lardimus

Re: multiple tp options

Posted: Sat May 25, 2013 5:13 pm
by mekyel123
ok, next time i will look more carefully.

Re: multiple tp options

Posted: Sat May 25, 2013 8:20 pm
by Yeavon
honestly i wouldn't mind a second home just for my guild home i have to travel a long way to get there every day lol guess ill have to wait for guilds to get updated

Re: multiple tp options

Posted: Sat May 25, 2013 8:28 pm
by Eetrab
Long ago there was a multiple spawn point system (sort of, more like 'choose your spawn point'). It was scrapped and never seen again.

Re: multiple tp options

Posted: Sat May 25, 2013 8:58 pm
by Rick
Really? Because I still respawn in Roanoke.

-Rick

Re: multiple tp options

Posted: Sat May 25, 2013 9:03 pm
by SuperCreeper007
Rick wrote:Really? Because I still respawn in Roanoke.

-Rick
wat no. troll rick is troll.

Re: multiple tp options

Posted: Sat May 25, 2013 9:13 pm
by Bu1ld0g
Two suggestions for you, nether travel and enderchests.

At the end of the day the server is trying to be as vanilla as possible whilst also giving the option to have access to trade efficiently. Adding more tp options would move away from that.
Yeavon wrote:honestly i wouldn't mind a second home just for my guild home i have to travel a long way to get there every day lol guess ill have to wait for guilds to get updated
Now you know how I felt running to the villies all the time when I needed stuff.
And I did it the hard way via the overworld :P

Re: multiple tp options

Posted: Sat May 25, 2013 10:07 pm
by cobaya18
Uhhhm lol are you in my guild just wondering.

Re: multiple tp options

Posted: Sat May 25, 2013 10:47 pm
by Taratsamura
As Bu1ld0g already said, we want to keep it to be as vanilla as possible.

i think the /spawn funktion is already to much.
If you play normal singleplayer you have your bed where you always "wake up" if you die
but we dont have beds, so we got /home which we all already use for quicker travel.

i wish we could reduce /home so we only can use it, as long we have nothing in the inventory or, we can only use /home set and we will spawn at our home and the command /home will be disabled, or somthing like this.

and btw. if i die i still spawn in roanoke.