[INVALID] Changes to the Mob System
Posted: Tue Mar 26, 2013 5:57 am
by SuperCreeper007
Just wanted to get an idea about what people thought of the mob system. Personally, I don't think it should be changed at all. It used to lag, bu for about 2 weeks now it's never dropped below 20 tps ...well...ever. I know this won't chnage things if Intelli does decide to do a wipe, or a new rule about mobs, but this might impact his decision if no one thinks a wipe/change should happen

. Please comment if everything I said here is horribly wrong, it usually is

.
Re: Changes to the Mob System
Posted: Tue Mar 26, 2013 1:50 pm
by jackavsfan
I have a feeling this will be marked invalid, as it suggests a change to a system that hasn't been implemented.
And I think we need to be better informed to make a decision like this. From what I understand, the reason the server is at 20 TPS consistently now is due in part to the fact that plant growth (wheat, melons, pumpkins, etc.) has been nerfed so that you need to be very close to the farm for it to function. So essentially we've got slow-growing plants as an expense of keeping the mobs.
EDIT: Apparently I'm a fortune teller.