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[REJECTED] Provide Ender Chests in Trade Area

Posted: Tue Feb 12, 2013 11:49 am
by Tee
Idea:
Provide Ender Chests in Trade Area.

Reason:
On occasion I (and other players, based on public chat) glitch into the floor when teleporting to or from trade. This is not a glitch that can be jumped out of - it is pitch black, full suffocation. It requires a quick /trade, /spawn or /home command to escape certain death. The provision of Ender Chests in the Trade Area would allow valuable items to be traded without risk of losing them due to this glitch.

Steps for Implementation:
Provide an Ender Chest in each Trade Room (4 total) or a single Ender Chest in the main Trade Area.

Supply of Equipment:
I am prepared to donate Ender Chests as required to complete the project.

Re: Idea: Provide Ender Chests in Trade Area

Posted: Tue Feb 12, 2013 11:52 am
by dlgn
This has already been rejected due to providing a non-legit service. While it may seem exactly the same as a chest in trade, consider this: it basically allows a second inventory, since trade can be accessed from anywhere. That's the reason that it's non-legit, that's the reason it was rejected last time, and that's the reason it'll be rejected again.

~dlgn

Re: Idea: Provide Ender Chests in Trade Area

Posted: Tue Feb 12, 2013 11:57 am
by Tee
Hmmm. I can see where you're coming from. I hadn't considered it from that angle because I normally carry an Ender Chest and a silk pick anyhow, so I always have a second inventory at hand.

I was only looking at it from the point of view of negating the risk of losing trade items, which has almost happened to me on several occasions and has happened to at least two people based on public chat at the time.

/idea