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[INVALID] Idea: Toggable tnt in private realms

Posted: Sun Jan 27, 2013 10:57 pm
by Zulton
Hi, i'm not sure if this has been suggested. In fact.. i'm sure it has, but maybe not recently with the way we handle suggestions now a days, so here it is:

I'd like to be able to toggle tnt on or off in private realms, or perhaps just allow it in private realms to do block damage, much like the redstone currently works. so;
1. Either make tnt toggable in private realms, or allow it in private realms, to do block damage.
2. It only affects realms you own. I.E. You couldn't set tnt off at the border of your realm and have it do damage to you neighbors, or a public realm next to it.
3. I would prefer to keep creepers working as is, and not change them at all, because frankly they are a huge hassle.
4. This would have many benifits and I fail to see the downside, since you would have to own a realm to use tnt, griefing would not be a problem.
5. This would create a economy for tnt, or a bigger economy I would say, since currently its only usable in the nether.

So, please vote! If you do vote no, please post your reasoning so others can see and judge for themselves as well. Pretty simple idea with many pros and few cons.

Re: Idea: Toggable tnt in private realms

Posted: Sun Jan 27, 2013 11:15 pm
by Joseph3114

Re: Idea: Toggable tnt in private realms

Posted: Sun Jan 27, 2013 11:18 pm
by Zulton
I'm not even pushing for it to be flagable, as it were. I'd be happier if it were just straight implemented, to where tnt is just enabled to do block damage in private realms. I just thought I should put that in there to give it flexibility.

Re: Idea: Toggable tnt in private realms

Posted: Sun Jan 27, 2013 11:56 pm
by Intelli
What about things like TNT cannons? It's not really possible to know who set off the TNT when it explodes. As well, TNT at the edge of realms can damage stuff in the adjacent realms (which is why this was disabled in the first place)

Re: Idea: Toggable tnt in private realms

Posted: Mon Jan 28, 2013 12:03 am
by Zulton
Ahh, well I was hoping it was codable so that it wouldn't damage things in adjacent realms :/

Re: Idea: Toggable tnt in private realms

Posted: Mon Jan 28, 2013 2:30 pm
by dlgn
laglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglaglag

That's why not.

Re: [INVALID] Idea: Toggable tnt in private realms

Posted: Mon Jan 28, 2013 4:11 pm
by Rick
I know there is a possible way to keep it in one area but it does cause a significant amount of lag when used in bulk by numerous players at the same time. Good idea but I don't think the server can handle it.