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[REJECTED] Control where the teleporter sends you!

Posted: Thu Dec 06, 2012 6:48 pm
by nickisbestpony
Before you yell at me, let me explain. First off, I got this idea directly from Intelli: http://minerealm.com/community/viewtopi ... 2&start=10

How I think it should work:

If you jump into the teleporter, you go to a random location
If you press a button on the side, you will be prompted to enter your coords that you wish to be teleported to. <x><y><z>
You hit enter and another sign pops up in the chat box.
Do you wish to be teleported to Coords here For a fee of 5,000 credits?
Type /yes
Jump in.

Basically, for a fee of 5,000 credits, you will be given the opportunity to select where you would like to be teleported.

Please feel free to add any additional ideas to this that could be taken into consideration. I personally don't think the fee should be less than 5k.

Edit: Typo.

Re: [Suggestion] Control where the teleporter sends you!

Posted: Thu Dec 06, 2012 6:52 pm
by nickisbestpony
Suggested in "Bans" section :3

I think this has more meat in it though.

Re: [Suggestion] Control where the teleporter sends you!

Posted: Thu Dec 06, 2012 7:00 pm
by mr. roach
I can't believe no one though of this before. Great idea.

Re: [Suggestion] Control where the teleporter sends you!

Posted: Fri Dec 07, 2012 2:20 am
by McFattyXXXL
Sorry but no, just no. This little feature can be used so wrong when it comes with disbanded realms and people having the cords of the owers realms. Then running to the teleport at spawn so they can type said cords in and then loot, tear down, and/or buy the realms as quickly as they disband. I do see a few good to this idea. New members at spawn don't want to walk to their recruiters home, using it to teleport to the job they been assigned by another, or to check out something. But the first reason far outweighs the good in this idea.

Re: [Suggestion] Control where the teleporter sends you!

Posted: Fri Dec 07, 2012 2:32 am
by JonColmanator
McFattyXXXL wrote:Sorry but no, just no. This little feature can be used so wrong when it comes with disbanded realms and people having the cords of the owers realms. Then running to the teleport at spawn so they can type said cords in and then loot, tear down, and/or buy the realms as quickly as they disband. I do see a few good to this idea. New members at spawn don't want to walk to their recruiters home, using it to teleport to the job they been assigned by another, or to check out something. But the first reason far outweighs the good in this idea.
What you say is true. In which case, in this suggestion I suggest having a teleport-permission in /realm, this teleport-permission can either allow everyone to teleport to the realm, or just specific people. This means that if a faction member sees themselves being away for more than a month, a fellow member of the faction can access the realm first. This in turn makes it far more likely for the said faction member to buy and preserve the realm for the faction.

inb4IgetworshippedbyeveryfactioninMineRealm.

Re: [Suggestion] Control where the teleporter sends you!

Posted: Fri Dec 07, 2012 3:08 am
by McFattyXXXL
JonColmanator wrote:
McFattyXXXL wrote:Sorry but no, just no. This little feature can be used so wrong when it comes with disbanded realms and people having the cords of the owers realms. Then running to the teleport at spawn so they can type said cords in and then loot, tear down, and/or buy the realms as quickly as they disband. I do see a few good to this idea. New members at spawn don't want to walk to their recruiters home, using it to teleport to the job they been assigned by another, or to check out something. But the first reason far outweighs the good in this idea.
What you say is true. In which case, in this suggestion I suggest having a teleport-permission in /realm, this teleport-permission can either allow everyone to teleport to the realm, or just specific people. This means that if a faction member sees themselves being away for more than a month, a fellow member of the faction can access the realm first. This in turn makes it far more likely for the said faction member to buy and preserve the realm for the faction.

inb4IgetworshippedbyeveryfactioninMineRealm.

What about if the realm disbanded seconds earlier. Lately I seen notifacations "A realm owned by "<Insert Name>" has disbanded" Though the cords of this realm is not displayed. People can refer to their notes and look up the name, then side scroll to the realm cords. How can you make it where you can't teleport to the recently disbanded realm?

Re: [Suggestion] Control where the teleporter sends you!

Posted: Fri Dec 07, 2012 3:17 am
by JonColmanator
McFattyXXXL wrote:
JonColmanator wrote:-snip-

What about if the realm disbanded seconds earlier. Lately I seen notifacations "A realm owned by "<Insert Name>" has disbanded" Though the cords of this realm is not displayed. People can refer to their notes and look up the name, then side scroll to the realm cords. How can you make it where you can't teleport to the recently disbanded realm?
Have a teleport-block timer on newly disbanded realms to last like, a day, so that people have to walk to the disbanded realm rather than pay good money to teleport to it. Or, you charge a hideously obscene amount of money, say, 500k, to prevent vultures from trying to grab precious realms via teleport.

Re: [Suggestion] Control where the teleporter sends you!

Posted: Fri Dec 07, 2012 3:25 am
by McFattyXXXL
JonColmanator wrote:
McFattyXXXL wrote:
JonColmanator wrote:-snip-
What about if the realm disbanded seconds earlier. Lately I seen notifacations "A realm owned by "<Insert Name>" has disbanded" Though the cords of this realm is not displayed. People can refer to their notes and look up the name, then side scroll to the realm cords. How can you make it where you can't teleport to the recently disbanded realm?

[
Have a teleport-block timer on newly disbanded realms to last like, a day, so that people have to walk to the disbanded realm rather than pay good money to teleport to it. Or, you charge a hideously obscene amount of money, say, 500k, to prevent vultures from trying to grab precious realms via teleport.

Nice. If this suggestion is implimented. They sure as heck need to add this bit here. But instead of a day, make it at least 3 days to a week or the 500k charge. But other then that, you sir have managed to change my vote.

Let it be know my vote for "no" is invalid. I am now supporting this as long as something like what Joe here is also implimented to this.